Virtual Stage FAQ

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Q: How can objects besides characters be copied to the virtual stage?

For copying objects that are "held" by a character...

Making an assumption that the held objects are instances in a prop bucket and that their asset FQN, etc, is tracked somewhere.

Basically, after running the CopyCharacterIntoVirtualStage() function, you would then look at the "held" items and make a new instance for them from the asset (which is in the prop bucket). Then when using ActivateInstance, instead of passing "" for the stage name, pass the name of the virtual stage and then attach them to the character in the virtual stage like you would a character in the world.

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