Texture Copy and Mip is a static process which monitors the Repository for changes to character textures, and creates the Mip levels for them.
The process is scheduled to be removed in late 2008 (version 1.22+), because HeroEngine no longer uses the textures that it creates.
Note: Only customers with full or source licenses can modify values via the Master Control Console.
| Parm Name
|| Parm Type
|| Default value
|| Name of repository in which to load and save data
|| Interval between scans of the repository for changes
|| smallest mip level to generate
|| The username and database identifier that the process will use to login to the Oracle database of the Repository
|| The password for logging in to the Oracle database for the Repository