Texture Copy and Mip

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Texture Copy and Mip is a static process which monitors the Repository for changes to character textures, and creates the Mip levels for them.

The process is scheduled to be removed in late 2008 (version 1.22+), because HeroEngine no longer uses the textures that it creates.

Parameters

Note: Only customers with full or source licenses can modify values via the Master Control Console.

Parm Name Parm Type Description Default value
RepositoryName string Name of repository in which to load and save data HE
WatcherWaitTime integer Interval between scans of the repository for changes 10000
MipperSmallestMipLevel integer smallest mip level to generate 4
repositoryUsername string The username and database identifier that the process will use to login to the Oracle database of the Repository FS_REPOSITORY_DEV@FSDEV
repositoryPassword string The password for logging in to the Oracle database for the Repository FS_REPOSITORY_DEV
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