The following settings are copied as a complete set:
Terrain Channel settings from the Terrain panel, including:
- Terrain Textures and the various texture channel parameters
- Dynamic Detail textures and their channel parameters
- Billboard settings
Type /HESTYLESET into the Chat panel to launch the Styleset GUI.
There are four buttons:
- Become Master
- Become Clone
|Copy||Copies the Styleset Data to your character. You must then travel to the area where you want to paste them.|
|Paste||Pastes the Data that was previously copied, to the area you are in.|
|Become Master||Makes the current area into a Master Styleset Area, meaning it creates a copy of its styleset. This makes it available to other areas AND updates these settings twice a day in case of changes.
NOTE: You must be in the area's EDIT instance to use this option!
NOTE: This must be used in an EDIT instance for it to apply to instances of your area.
This utility copies several fields from the AreaNode of an area. For the Copy function, it stores the data temporarily on the developer's character. This allows the developer to then move to a different area, so the the settings can be pasted there.
The Master and Clone system stores the data in the Style Set Spec Oracle, where clone areas can retrieve them on demand without having to spin up the master area.
Historical note: This command used to be known as /DYDCOPY.