Services

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A Service is an organizational concept, which generally incorporates a group of static processes.

For example, when a World is being defined, it is designated as having a certain number of Services, such as "Core", "Game", "Repository", and possibly "DreamManager". Other customizable services could be added via Master Control.

Each one of these services, then has a set of defined processes.

Each of these processes has a set of Configuration values, which may have been inherited from an associated Daemon, or a higher level such as the Universe, or the Base (Default). A process may also have its own values which are not inherited, but were added via Master Control.

A service should not be confused with a Service Directory, which is a type of process which facilitates startup communication between a client and HeroEngine.

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