Physics tutorials

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Physics tutorials available are:

Intermediate-small.png How to use physics to change an asset's location, and then update the server with the new location.
Intermediate-small.png Tutorial explaining how different types of assets have different types of collision representations for how they interact with the world.
Intermediate-small.png How to use the Physics Shape Editor to modify collision representations
Intermediate-small.png How to create a Physics node with the Physics Toolbar, and then use it to control a group of physics-enabled objects
Intermediate-small.png How to create a Physics Joint Node, which links two physics-enabled objects together
Intermediate-small.png Pulling it all together. A brief tutorial which allows your character to push a series of balls into a sinkhole, and then reset everything to the start position.

See also

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