Level of Detail
From HEWIKI
Level of Detail (also called LoD) may refer to:
- Amount of detail that you wish to see in the HeroBlade Viewport. This can be modified with the Filters menu
- A setting on art assets that determines the distance at which the details on the object begin to disappear. To see the LOD setting on an object, press CTRL-T, and hover the mouse over the object in the viewport (for more information, see Tool tips).
See also
- Building Model LoDs
- Occlusion assets
- Environment panel (to add fog and modify the visibility of far-off objects)
- Room visibility
- Controlling Frame Rate (FPS)
- Building Areas Tutorial#