$TRAVEL

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The $TRAVEL system node is used to request the travel of a root node (such as a character node) from one Area Server to another, this is done via the $TRAVEL System node, which is used to request the travel.

The $TRAVEL node acts as a wrapper for the classes, methods, and functions which move a player from one area to another. The logic flow can be traced in the _AccountClassMethods script (part of HeroEngine) and the HE_AccountClassMethods script (part of your own game).

See also

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