Template:WorldServer
From HEWIKI
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{{ParmRow1 | U | AUTO_SPINUP_ORDER | intenger | Specifies the order in which auto_spinup universes should be spun up. Generally a value of 0 is assigned to shared universe services like a shared service directory | 0 }} | {{ParmRow1 | U | AUTO_SPINUP_ORDER | intenger | Specifies the order in which auto_spinup universes should be spun up. Generally a value of 0 is assigned to shared universe services like a shared service directory | 0 }} | ||
+ | {{ParmRow1 | U | UniverseWeight | integer | Specifies the relative weight of a universe for the purposes of dynamic world server load balancing | 10 }} | ||
[[Category:Engine infrastructure templates]] | [[Category:Engine infrastructure templates]] | ||
[[Category:Master Control]] | [[Category:Master Control]] | ||
</noinclude> | </noinclude> |
Revision as of 15:28, 18 October 2011
NonBandwidthTrackedChannels | string | list of non bandwidth tracked channels separated by ; | (see source code) |
EditingClientChannelMap | string | list of names for client channel map | (see source code) |
PrimaryDestinationString | string | the main destination for the channel | currentarea |
PlayerClientChannelMap | string | the map name for the player client channel | (see source code) |
StatsCollectUserGOM | integer | Setting to non-zero value enables collecting user memory usage in the server GOM (see Area Server) | 1 |
HslSystemsSecurityDisabled | integer | Setting this to a non-zero value disables security checks by the external function AccountNameCanDo() | 0 |
WorldID | string | Used to uniquely identify the world at the dream server | 0 |
WriteDATRefresh | integer | Minimum time period in milliseconds between writes of DAT files ((see Area Server) | 30000 |
DreamServerMailbox | string | Well known mailbox name of dream server (see Area Server) | DREAM_SERVER |
LivePushServerMailbox | string | Well known mailbox name of the Live Push Director (see Area Server) | LIVE_PUSH_SERVER_DIRECTOR |
DreamIdentOfServer | string | Can be used to uniquely identify multiple worlds connected to the same dream server (see Area Server) | <server> |
LogServerMailbox | string | Well known mailbox name of the log server (see Area Server) | LOG_SERVER |
field_texture_list_raw | string | Specifies the field on _characterAppearance in which to place the binary form of the texture_list field (see Area Server) | _texture_list_raw |
PhysicsServerHeartbeatInterval | integer | Not used by the world server (see Area Server) | 30000 |
PhysicsServerRegistrationRetryCount | integer | Number of times to attempt to get a scene on a physics server (see Area Server) | 10 |
PhysicsServerRegistrationRetryDelay | integer | Milliseconds between scene registration attempts (see Area Server) | 10000 |
PhysicsServerStatisticsInterval | integer | Not used by the world server (see Area Server) | 10000 |
PhysicsServerUpdateDuration | integer | Not used by the world server (see Area Server) | 10 |
HEaccesscontrolDatabase | string | Specifies the database for access control checks (see Area Server) | FIRESTORM |
HEaccesscontrolPassword | string | Specifies the password for the access control schema (see Area Server) | FIRESTORM |
HEaccesscontrolUsername | string | Specifies the access control schema name (see Area Server) | FIRESTORM |
field_facegen_spec_body_raw | string | Specifies the field on _characterAppearance in which to place the binary form of the facegen_spec_body field (see Area Server) | _facegen_spec_body_raw |
field_facegen_spec_raw | string | Specifies the field on _characterAppearance in which to place the binary form of the facegen_spec field (see Area Server) | _facegen_spec_raw |
field_geometry_list_raw | string | Specifies the field on _characterAppearance in which to place the binary form of the geometry_list field (see Area Server) | _geometry_list_raw |
AreaSpinUpTimeLimit | integer | After starting an area process, if it does not register within this number of milliseconds, the area is considered down (see Area Server) | 60000 |
OnWorldUnload | string | name of the method called on the $WORLD system node during world shutdown | _OnWorldUnload |
PumpsToWaitAfterCoordinatorMessageFail | integer | Delay interval in pump cycles between attempts to register with the DOM Coordinator | 500 |
CoordinatorTimeout | integer | Not used by the World Server (see Area Server) | 7000 |
FollowerAssetFQN | string | Not used by World Server | \engine\follower.fol |
NumberOfTimesToRetryCoordinatorMessage | integer | Maximum number of attempts to contact the DOM Coordinator (see Area Server) | 10 |
LightAssetFQN | string | Not used by World Server | \engine\light.lit |
PhysicsJointAssetFQN | string | Not used by World Server | \engine\physicsJoint.phj |
PathfindingAssetFQN | string | Not used by World Server | \engine\pathfinding.pfn |
HeightMapAssetFQN | string | Not used by World Server | \engine\heightmap.hms |
FlareAssetFQN | string | Not used by World Server | \engine\flare.fla |
InstancedAreaDaemonId | string | Daemon ID of the instanced area server daemon | ???? |
AreaRepositoryPath | string | repository directory in which to place newly create area directories | /World/Areas/ |
StatusUpdateTimer | integer | Frequency in milliseconds of Master Control statistics updates (see Area Server) | 60000 |
HEBatchIDLine | string | ID Line sent to the ID server when requesting ID batches (see Area Server) | HE |
DOMCoordinatorAppName | string | Well known mailbox name of the DOM Coordinator (see Area Server) | DOM_COORDINATOR |
BatchIDClientTimeout | string | Milliseconds to allow the ID Server to provide the first batch of IDs during startup (see Area Server) | 7000 |
OnWorldLoad | string | name of the method called on the $WORLD system node during world startup | _OnWorldLoad |
ActionMarkAssetFQN | string | Not used by World Server | \engine\actionmark.amk |
MirrorAssetFQN | string | Not used by World Server | \engine\mirror.mir |
LightningAssetFQN | string | Not used by World Server | \engine\zap.zzp |
ServerHeartbeatInterval | integer | interval in milliseconds between heartbeats to area servers | 120000 |
TriggerAssetFQN | string | Not used by World Server | \engine\trigger.trg |
InstanceNumber | integer | Specifies which game instance in a database this area is a part of Note: storing multiple game instances in the same database schema is not currently supported (see Area Server) | 1 |
PhysicsAssetFQN | string | Not used by World Server | \engine\physics.phy |
RepositoryName | string | Name of repository in which to load and save data | HE |
CharacterSelectionAreaNumber | integer | Area number of the character selection area | 1 |
Area | integer | number of the current area, must remain 0 for proper operation of the world server | 0 |
ClientVersion | string | no longer used | must be set |
ScriptErrorBugCommand | string | Command to execute to submit script errors to bug tracking (See also Area Server) | SimuBugCatcher /r |
World | integer | number of the current world | 0 |
TravelFailureRecoveryAreaNumber | integer | Area number where players who fail to travel should be sent Note: this feature is not implemented (See also Area Server) | 2 |
AreaInstanceNumber | integer | The instance number of the area, must be zero for proper operation of the world server | 0 |
ScriptErrorBugOptionsServer | string | additional options to the command ScriptErrorBugCommand for server side errors (off=do not run) |
MaxEditQueueSize | integer | Maximum allowed size of the edit queue | 524288 |
ScriptErrorBugOptionsClient | string | additional options to the command ScriptErrorBugCommand for client side errors (off=do not run) (see Area Server) |
PauseLoginsAfterWrites | integer | Milliseconds to wait on allowing player travel after a DAT file write (see Area Server) | 5000 |
WriteDATTimeout | integer | After this many milliseconds elapse without further edits, DAT file writing is triggered (see Area Server) | 600000 |
ReplicationDistanceRateMillis | integer | Frequency in milliseconds of distance updates sent to the dude server to adjust replication priorities (see Area Server) | 1000 |
HslSystemsSecurityDisabled | integer | Setting this to a non-zero value disables security checks by the external function AccountNameCanDo() (see Area Server) | 0 |
CCUMaximum | integer | Maximum allowed Concurrent Connected Users. 0 is unlimited. | 0 |
AreaInstanceCountLimit | integer | Limit to the maximum number of area server processes the world is allowed to spin up. The default value of zero(0) represents no limit | 0 |
KEEPUP_ENABLED | integer | When enabled (i.e. 1), the universe will not be considered for automatic spindown. | 0(i.e. disabled) |
SPINDOWN_IDLE_DELAY | integer | Specifies the number of seconds that the world must be idle with no connect users before auto spindown. The minimum is 300. | 1800 |
RepositoryServerUpdateNotificationPeriod | integer | Specifies the number of milliseconds between when the repository is changed and updates are propagated outwards to clients and interested servers (physics) | 10000 |
AUTO_SPINUP | integer | Specifies whether or not the master control daemon should attempt to automatically spin up this universe when it starts. To enable set to '1'. | 0 |
AUTO_SPINUP_ORDER | intenger | Specifies the order in which auto_spinup universes should be spun up. Generally a value of 0 is assigned to shared universe services like a shared service directory | 0 |
UniverseWeight | integer | Specifies the relative weight of a universe for the purposes of dynamic world server load balancing | 10 |