Normal maps

From HEWIKI
Revision as of 21:06, 8 November 2012 by HE-ALEX (Talk | contribs)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to: navigation, search
HeroBladeTerrainTexturePainting.png
Normal map, which some people refer to as a Bump map or Bump+Spec texture, is used with textures. It holds directional information about the surface normals, such as the shape of rock, brick, leaf, or other "bump" in a texture, to communicate the way that light reflects off of it.


See also

Personal tools
Namespaces
Variants
Actions
Navigation
Toolbox