HeroEngine Sapphire

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Contents

Release: HeroEngine 2

Codename: Sapphire

Internal Branch Version Base: 2.0

Release Dates: November 2012 - Present


Notes

This release requires client graphics device support for Direct3D Shader Model (SM) 3.0 or higher.


Major Feature Summary

The following is a list of major features expected to be included in this release and is not a guarantee of the availability of the feature in the final release.

Middleware


Graphics


Client / Editor / Server / Tools


Scripting


Obtaining the Release


HSL and Foundation Framework

Behavior Changes


New Features


Enhancements & Corrections


January 2013 Enhancements & Corrections


Deprecated Functionality


HeroBlade Editor and Client

New Features


Sapphire.j New Features


Sapphire.L New Features


Enhancements


Sapphire.e Enhancements


Sapphire.j Enhancements


Sapphire.L Enhancements


Corrections


Sapphire.a Corrections


Sapphire.b Corrections


Sapphire.c Corrections


Sapphire.d Corrections


Sapphire.e Corrections


Sapphire.f Corrections


Sapphire.g Corrections


Sapphire.h Corrections


Sapphire.i Corrections


Sapphire.j Corrections


Sapphire.k Corrections


Sapphire.L Corrections


Player Client

This section includes Player Client specific changes.  General client changes are listed above under HeroBlade

New Features


Enhancements


Corrections


Client Tools


New Features


Sapphire.L New Features


Corrections


Server Processes


New Features


Enhancements


Corrections


Sapphire.d: Corrections


Server Tools


New Features


Enhancements


Corrections


Source and Object Notes


Database


Personal tools
Namespaces
Variants
Actions
Navigation
Toolbox