HeroEngine Sapphire

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(Sapphire.L Corrections)
(Release Dates: November 2012 - Present)
 
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=== Codename: Sapphire  ===
 
=== Codename: Sapphire  ===
 
=== Internal Branch Version Base: 2.0  ===
 
=== Internal Branch Version Base: 2.0  ===
=== Release Dates: November 2012 - Present ===
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=== Release Dates: November 2012 - February 2014 ===
  
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== Notes  ==
 
== Notes  ==
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*[[SpeedTree]] 6.0  
 
*[[SpeedTree]] 6.0  
 
*XInput for gamepad, joystick, steering wheel, etc input support
 
*XInput for gamepad, joystick, steering wheel, etc input support
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*fmod 4.44.10
 
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*Fix: corrected a texture issue with the sample white box and white sphere
 
*Fix: corrected a texture issue with the sample white box and white sphere
 
*Fix: When deleting a hierarchy of GUI controls in the GUIEditor it will ask you if you want to save the changes on exit
 
*Fix: When deleting a hierarchy of GUI controls in the GUIEditor it will ask you if you want to save the changes on exit
*Change: Updated shaders to provide a smoother transition between ocean and river nodes.
 
*Fix: Some types of meshes were not correctly fogged
 
 
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*Fix: invalid camera flag was causing incorrect z near / far calculation and clip plane calculation
 
*Fix: invalid camera flag was causing incorrect z near / far calculation and clip plane calculation
 
*Fix for a crash on skeleton update
 
*Fix for a crash on skeleton update
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=== Sapphire.m Corrections ===
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*fix: Corrected issue with dynamic detail rendering and camera position.
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*fix: The water environment scheme is correctly genereated if a mirror node is present.
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*fix: Panels could be incorrectly combined during loading.
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*fix: GetNodeMaterialList() will no longer crash when called with invalid node.
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*fix: Pathing should not early-out at short distances when simple direct test fails.
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*fix: Fixed overlap at the bottom of the file transfers window in Repository Browser.
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*fix: Triggers + seamless transitions no longer cause false positives.
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*fix: Heightmaps snap to the default resolution grid rather than their own resolution.
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*fix: Stopped VirtualStage crash while minimized.
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*fix: Stopped a crash when rendering asset library tabs.
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*fix: Added a check to prevent a crash with remote methods in HSL.
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*fix: The history panel now correctly clears itself when the last script is closed.
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*fix: The look at command(CTRL+G) correctly takes the seamless offset in to account when attempting to pan to a node.
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*fix: Corrected issues with stitching between heightmap nodes of different resolutions.
 
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== Client Tools ==
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== Repository Browser ==
  
 
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*Fix: dragging and dropping a directory structure into the repo does not prompt to replace / update existing file(s)
 
*Fix: dragging and dropping a directory structure into the repo does not prompt to replace / update existing file(s)
 
*Fix: UI "forgets" about all the undeleted sub-dirs that still exist when a sibling is deleted
 
*Fix: UI "forgets" about all the undeleted sub-dirs that still exist when a sibling is deleted
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=== Sapphire.L Corrections ===
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*Fix: potential crash connecting again to same repo
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*Fix: potential crash possible when performing a synchronize with a repo (case 2619)
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*Fix: potential crash due to a race condition on startup (case 2484)
 
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Latest revision as of 14:58, 27 March 2014


Contents

Release: HeroEngine 2

Codename: Sapphire

Internal Branch Version Base: 2.0

Release Dates: November 2012 - February 2014


Notes

This release requires client graphics device support for Direct3D Shader Model (SM) 3.0 or higher.


Major Feature Summary

The following is a list of major features expected to be included in this release and is not a guarantee of the availability of the feature in the final release.

Middleware


Graphics


Client / Editor / Server / Tools


Scripting


Obtaining the Release


HSL and Foundation Framework

Behavior Changes


New Features


Enhancements & Corrections


January 2013 Enhancements & Corrections


Deprecated Functionality


HeroBlade Editor and Client

New Features


Sapphire.j New Features


Sapphire.L New Features


Enhancements


Sapphire.e Enhancements


Sapphire.j Enhancements


Sapphire.L Enhancements


Corrections


Sapphire.a Corrections


Sapphire.b Corrections


Sapphire.c Corrections


Sapphire.d Corrections


Sapphire.e Corrections


Sapphire.f Corrections


Sapphire.g Corrections


Sapphire.h Corrections


Sapphire.i Corrections


Sapphire.j Corrections


Sapphire.k Corrections


Sapphire.L Corrections


Sapphire.m Corrections


Player Client

This section includes Player Client specific changes.  General client changes are listed above under HeroBlade

New Features


Enhancements


Corrections


Repository Browser


New Features


Sapphire.L New Features


Corrections


Sapphire.L Corrections


Server Processes


New Features


Enhancements


Corrections


Sapphire.d: Corrections


Server Tools


New Features


Enhancements


Corrections


Source and Object Notes


Database


Personal tools
Namespaces
Variants
Actions
Navigation
Toolbox