HeroEngine Sapphire

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(New Features)
(Enhancements)
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=== Enhancements  ===
 
=== Enhancements  ===
 
*ALT+Enter displays property panel
 
*ALT+Enter displays property panel
*SpeedTrees won't drop to billboard level if they are tilted more than a little bit. (Easier than complicating EffectSpec and shaders so that the billboards rotate correctly.)
+
*SpeedTrees won't drop to billboard level if they are tilted more than a little bit.
 
*Minor adjustment to SpeedTree LOD distances
 
*Minor adjustment to SpeedTree LOD distances
 
*"Bright Light" debug mode ('B') also temporarily disables HDR
 
*"Bright Light" debug mode ('B') also temporarily disables HDR

Revision as of 19:22, 5 November 2012


Contents

Release: HeroEngine 2

Codename: Sapphire

Internal Branch Version Base: 2.0

Release Dates: November 2012


Notes

This release requires client graphics device support for Direct3D Shader Model (SM) 3.0 or higher.


Major Feature Summary

The following is a list of major features expected to be included in this release and is not a guarantee of the availability of the feature in the final release.

Middleware

Graphics


Client / Editor / Server / Tools


Scripting


Obtaining the Release


HSL and Foundation Framework

New Features


Enhancements & Corrections



Deprecated Functionality


HeroBlade Editor and Client

New Features


Enhancements


Corrections


Player Client

This section includes Player Client specific changes.  General client changes are listed above under HeroBlade

New Features


Enhancements


Corrections


Client Tools


New Features


Enhancements


Corrections


Server Processes


New Features


Enhancements


Corrections


Server Tools


New Features


Enhancements


Corrections


Source and Object Notes


Database


Personal tools
Namespaces
Variants
Actions
Navigation
Toolbox