HeroBlade panels tutorial
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[[Image:PanelsExample2.png|center|frame||In this example, the Assets, Terrain, Properties, and Physics panels are tabbed in a panel on the far left. The Area, Scene Analysis, and Environment panels are tabbed in the second panel. The Errors, Organizer, Console, and Chat panels are in "hover" tabs on the lefthand side of the screen, where they are only open when the mouse is hovering over them. This configuration might be useful for situations such as modifying terrain textures and dynamic details, where it is advantageous to have both the Terrain panel and Environment panel open at the same time, while other panels are out of the way.]]
Revision as of 20:08, 26 October 2012
This is a beginner-level tutorial that explains:
- Opening and closing HeroBlade panels
- Docking HeroBlade panels
- Configuring the HeroBlade client to make it easy to work.
If you haven't yet, it is recommended to first work through the tutorial Getting started with HeroBlade.
Tutorial: Docking HeroBlade panels
- Caveat: Panel locations and dockability are highly configurable, so if your computer has been used to run HeroBlade before, the panels may (initially) show up in a different location than as described in this tutorial. To proceed with the tutorial, simply find the panel wherever it currently is, and proceed from there.
- For best results, before starting this tutorial, you may wish to ensure that all panels are initially turned off, by going to the Panels menu, and unchecking anything that is checked.
- If you do not currently have the Organizer Panel open, open the Panels menu and select "Organizer."
- Note that at the top right of the Organizer Panel are an "X" close box, a picture of a pushpin, and a small arrow which opens a docking menu. Look at the pushpin. Its orientation will tell you the panel's current display configuration:
- Horizontal: Auto-Hide
- Vertical: Always visible (docked)
- Click on the pushpin until it is horizontal.
- Move the mouse to the right side of the screen.
- Note how the panel disappears, and then reappears when you hover your mouse over the word "Organizer" at the far left.
- To make the panel "stick" in place, click the pin again so it is vertical.
- Next, go to the Panels menu and open the Area Panel.
- Ensure that the pushpin on the Area Panel is in the vertical position.
- Look at the bottom of the Area Panel, and you should see that there are now tabs for both the Organizer and Area panels, so you can click on a tab depending on which panel you wish to be visible.
- Note: If others have been using HeroBlade on this computer, the tabs may be in a different location, such as along the left or right sides of the screen, depending on how they configured it.
- In the Area Panel, click on the pushpin so it changes to "auto-hide" horizontal.
- Note how you have two tabs on the left now, for "Organizer" and "Area", and you can hover the mouse over either name to open that panel.
- Now, we'll see another way to configure the panels:
- Open the Area Panel, and ensure that the pushpin is in the vertical position.
- Click in the title bar of the Area Panel, and drag it diagonally down and to the right by about an inch. The Panel should undock, and now be a free-floating window which can be placed anywhere, even outside of the HeroBlade window itself!
- If the panel does not undock, check to make sure that the pushpin is in the vertical position. "Auto-hide" Panels cannot be moved
- Now click in the title bar of the Area Panel again, and, without letting go of the mouse button, drag the window around the HeroBlade screen. Note how Docking indicators appear at each edge of the screen, as well as in the center, and note how an outline appears when you drag the panel over one of the indicators, to show where the Panel would dock. Release the mouse button anywhere you like in the main viewport.
- You may have also noted how when the panel was in "Free Floating" mode, that it no longer had a pushpin. To get the pin back, you have to drag the Panel back on top of one of the docking indicators, so that it docks in an expected location.
- It is not necessary to drag the Panel back to the left side of the screen. For example, try docking the panel to the right of the window, and the Area/Organizer tabs should now appear on the righthand side
- If it is not already, dock the Area/Organizer panel somewhere.
- Now, go to the Panels menu, and open the Assets Panel. Depending on your settings, it should appear either next to where the Organizer and Area panels are docked, or it will be docked elsewhere. It might also appear on top of them, which would mean that a new tab would appear at the bottom for the Assets Panel.
- Panels can also be docked relative to other panels, since when one panel is dragged over another, a separate Docking Indicator will appear which is relative to just that panel. With experimentation, panels can be docked in whichever way might be most useful for your own workflow. In the example below, seven panels are docked together.
- To create a tab for a panel that is already open, drag it into the center of the docking indicator on top of another panel.
- To separate docked panels from each other when they are in the "tabbed" format, click on one of the tabs at the bottom. For example, click on the "Assets" tab and, without letting go of the mouse, drag it into the viewport. The Assets panel should now detach from the other panels, and you can place it anywhere you want.
- For further customization, click on the arrow next to the pushpin on a panel's title bar. This will open a menu with three options: Floating, Dockable, Auto Hide, and Dock To, which has a further sub-menu offering Left, Right, Top, and Bottom. These options allow you to set the window to float, dock, or auto hide just as you did by clicking and dragging the title bar or clicking the push pin.
For your next step, you may wish to try the Building areas tutorial.