Character Creation System
Revision as of 14:25, 20 June 2011 by HE-NICK
The Character Creation System is an interface written in the HSL scripting language, in which a user can modify the parameters which control the visualization of their character.
Related pages in this wiki include:
- CCS Keywords: Used in the Parts files which define a dynamic character
- Adapting Clean Engine, since the Character Creation System is something that should be changed when adapting HeroEngine for your own game.
- $CHARACTERSELECTIONSYSTEM: System node which can be used to override the default Character Creation System with more game-specific mechanisms.